The gaming market has undergone a radical shift in the last few years, according to mobile analytics firm Flurry and NPD data, as well as other statistics and industry developments.
Flurry and NPD report that iOS and Android, which had only 19% of the U.S. portable game market in 2009, compared to 11% for Sony’s PlayStation Portable and 70% for the Nintendo DS, now have 58%. Meanwhile, DS and PSP now have 36% and 6%, respectively.
The shift to the mobile environment is not limited to smartphone devices, however. Tablets are becoming a significant gaming device, according to new statistics from Gkf MRI. It reports that a majority of tablet owners say they use a video game console/handheld video game less often less often as a result of owning a tablet. About six in 10 (59%) tablet owners say they use traditional video game playing devices less often due to the influence of their tablet.
More Social Too
More traditional games are trying to stay on top of trends, incorporating social elements, as Microsoft’s recent announcement of a “social” Xbox.com illustrates. In the coming days, “My Xbox” section of Xbox.com will be replaced with a significant update that includes a new “Social” section that lets users see what their friends are doing, but also gives them early access to the next Xbox 360 dashboard update.